Bluehole has rolled out a fresh PlayerUnknown’s Battlegrounds Xbox One update today, offering a number of ‘incremental’ changes to the perennially popular action title.
Chiefly, the new patch irons out some pesky wrinkles related to the game’s frame rate, as well as implementing an aim accelerator slider.
PUBG’s developer was keen to point out that this Xbox One update isn’t anything too major, and given the number of issues with the game right now on Microsoft’s machine, it’s likely to be the first of many.
The title launched for Xbox One last month but attracted plenty of groans from critics and players alike, chiefly due to the problems with the frame rate – though the full PC release got a positive response. Hopefully Bluehole’s efforts will polish things up well enough so that PUBG can vacate the Xbox Game Preview initiative pretty sharpish.
Check out the full patch notes below.
- Aim acceleration can now be adjusted by players via in-game option
- Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
- FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
- Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
- Analog stick acceleration added while exiting the plane and while parachuting
- PhysX performance enhancements
- Server FPS slightly increased
- Client FPS slightly increased
- Some VFX received slight optimizations
- Music on/off option added
- Addressed a number of known crashes
- Fixed a UI issue that occurred when multiple players attempted to loot from the same source
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